MEDIUM POST: Game Design

So I read an article that describes some approaches to game design, which is one of the areas that I would like to pursue as a hobby:

https://medium.com/@AntonMartynov/games-as-a-tool-of-self-discovery-29e3111c92fa#.9gvmmuboc
It's conclusion:

"When creating a game we should strive not only to entertain and put inside our own opinions. Game should be the tool that helps a person to be a co-author of their experience, to develop in the directions that he or she had not seen for themselves before."
I agree with the author of the article. I find that games that do provide such unique experiences and possibilities tend to be not only more entertaining, but also rather insightful. One of such games, from my personal experience, was Undertale, a game that provides a deep connection to the world and its characters that are being explored despite being very graphically simplistic. The gameplay, like the story and its characters, are unique too, as when the player is in combat, the player gets to see the personality of the enemy that he/she is fighting, and each attack of the enemy and their behavior is unique. The game, in the end, provides both entertainment to the player and the ideas and insights that are shown in a unique way, giving the player the element of a choice and exploration as well. That is an example of a great game design, and one can learn a lot from such great games by exploring every element of it.

Comments

Popular posts from this blog

Bootstrap Studio [demo]

A Case Study (?) of a JavaScript Problem