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Showing posts from December, 2016

Medium

Networking sucks. Because people don’t give a shit. This article, “Networking sucks. Because people don’t give a shit”, made me really think about what kinda of people I want to connect with after college. In our field, networking with the right people can land you your next job. But there are definitely people you meet that only want to know you long enough to find out if you are any use to them, like a means to an end only and not a human being. Jon Westenberg lists a few simple but effective traits to watch for for people who generally care for you. Westenberg lists people that people who genuinely care will chat with you, help you with anything anyway, and ask you for realistic favors. Something that resonated with me was “I want to meet people who give a shit. They don’t have to be wildly successful, they don’t have to be able to help my career, they don’t have to have a background in marketing or business, I just want them to care about what I do, what I love, and

Medium Post: Web Design Is 95% Typography — And in Mobile?

URL:  https://higheredrevolution. com/web-design-is-95- typography-and-mobile- 964e8bd50d09#.ngugxss6z In this article Morten Jacobsen touches on the importance of Typography in web design. He does so however, with a focus on Mobile Platforms. He emphasizes on a few main components of good typography for web design viewed on mobile devices. These include the "Number of characters per line". He explains that designers should use 30-40 words per line as a basis for lengthy designs. He explains that any more than that typically will appear cluttered especially when switching over to a mobile device. Other "rules" are listed and at the end, he mentions some of his thoughts on the iPhone 6s plus. Explaining in a nutshell that it is the best reading machine ever and that he has high hopes for the iPhone 7. Overall, it is a very interesting article with extremely important tips that will help when designing for mobile use.

Medium Post: Presenting your webwork

https://medium.com/life-without-pants/web-design-how-to-present-your-work-and-why-a-good-presentation-matters-a-lot-3cd0ce3a05d2#.k3ncpr843 A presentation can either make or break anything – especially if it’s a pitch! In Matt article, he shares his experiences and insights on how to present your webwork in a successful manner to a client. When you are designing a website, there are various questions that come to mind. Matt suggests answering those questions during the presentation to the client as well to paint the picture of the website for them and ensure they have a clear vision of it. Another point he makes is to remember to consider scability. He explains, “ A common mistake in web design mockups is designing everything to (only) fit into a very perfect layout. Even if you do have all of the final content in-hand before heading into the design phase (big “if” there, no matter how strong your process is),   everything should be designed with the ability to scale. ” Anothe

Medium: Web Design Tips

https://medium.theuxblog.com/web-design-tips-better-user-experience-boosts-conversion-rates-f883c5c87e2c#.ybk6ec1hf Tips are always great to come across - especially within the world of web design! I really appreciated the tips the author provided in this article because it gave me a better understanding of the kind of experience B2B companies they would like the user to have when visiting their website. For example, the author explains the importance of having easy navigation on your website. "You are dealing with decision-makers under pressure and you want to have the most important information readily available, with easy navigation from step one to the others, avoiding any external distractions." As web designers, it's easy for us to get caught up in making things look "cool" and "different" on our websites, but sometimes - especially when creating websites for B2B companies, it might be best to just keep things simple and direct. This way

Advanced Javascript Libraries

Thought this article might be helpful for anyone looking for simple Javascript functions and corresponding javascript libraries. https://www.smashingmagazine.com/2009/03/40-stand-alone-javascript-libraries-for-specific-purposes/

Medium Post: Web Design & Mobile Applications in 2016

URL:  https://medium.com/@subsign/ the-evolution-of-web-design- mobile-applications-in-2016- f7906888eeeb#.gqlk4dm85 In this article Subsgin(author) touches on the trends we saw in 2015 and their evolution and shift into 2016. They focus on web design trends that support mobile platforms because as stated "Nearly half of all online traffic in 2015 came from mobile devices." Some of the highlights include interfaces built on cards, which is when information is displayed on cards much like a drivers license. There is typically some sort of image with info around it giving a very precise and neat presentation while also being supported on mostly any platform. "Illustrations and drawings" were also noted as being a hot trend in 2016 that was very easy to duplicate and typically supported on all platforms as well. Sort of like Emoticons, this is when images are represented using an illustration typically resembling that of a cartoon. Overall, I found it was very inte

Medium Post: Web Designer Tips: The Importance Of Website Maintenance

ttps://medium.com/@ myaggregatethoughts/web- designer-tips-the-importance- of-website-maintenance- 58fd804af8e2#.6k3hhbqob In this article Ayushi Singh goes into detail about the importance of website maintenance. Ayushi is great in explaining what to look for in terms of issues with a new site. For example, if a website has a high bounce rate. That can mean that visitors aren’t being involved and that you should include more information to draw in additional visitors and keep them there. I feel as if this article is of importance as it goes into the key details of what it takes to understand the results of your website. After all, you worked extremely hard on your new design, wouldn’t you want to check if its a hit or miss?

Website

Link to my website: https://heillyb.github.io/web/

MEDIUM POST: Game Design

So I read an article that describes some approaches to game design, which is one of the areas that I would like to pursue as a hobby: https://medium.com/@AntonMartynov/games-as-a-tool-of-self-discovery-29e3111c92fa#.9gvmmuboc It's conclusion: "When creating a game we should strive not only to entertain and put inside our own opinions. Game should be the tool that helps a person to be a co-author of their experience, to develop in the directions that he or she had not seen for themselves before." I agree with the author of the article. I find that games that do provide such unique experiences and possibilities tend to be not only more entertaining, but also rather insightful. One of such games, from my personal experience, was Undertale, a game that provides a deep connection to the world and its characters that are being explored despite being very graphically simplistic. The gameplay, like the story and its characters, are unique too, as when the player i

Open source word processor in the browser

Life blessed https://medium.com/always-be-coding/facebook-just-moved-the-world-of-browser-based-editing-forward-2cc541c83974#.fg2qz8xve

Web Design for Wearables

https://medium.com/@piotrbakker/web-design-for-wearables-eaf3a5522cae#.mrn74qcrl In this article, Piotr Bakker explains what designers should expect when it comes to visitors using a new kind of mobile device, wearables! He explains the change of devices calls for changes in website designs. He explains two key elements that include having designs be Actionable and Glanceable. Basically stating that a design should include enough information to view at a glance and get the overall idea that the designer was attempting to display. That users are less likely to read on a watch as they would with an iPhone. He also explains that it should be actionable. You should be able to sign up with one click, or call with one click. Users shouldn’t have to go through several phases to get something done. Overall, this article has great importance. At least it seems to or definitely will in the future with the way technology is heading.

MEDIUM POST: The power of algorithms

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After the election this year, many people began to blame Facebook because of its spread of "fake news" and other kinds of misinformation... And we all know that Facebook has a really powerful algorithm.  It might be really bad how all of these fake news are misleading the world and making us take bad decisions in some way. The problem with this algorithms is that their filters select the information we see in our feed! As explained in the article,  An algorithm is a procedure or formula for solving a problem, based on conducting a sequence of specified actions. (Go  here  for more) In the world there are two "cultural algorithms" that rule the world: the ones for creating money and the ones for profit making. These two have influenced the formation and design of many companies and the economy globally. Have you ever thought how money is created? I do not think any of us know how this works... but it all comes down to an algorithm: money=debt+ interest. Y

Medium Post - Kill Your Comfort Zone

https://medium.com/the-coffeelicious/kill-your-comfort-zone-f7d624d85805#.lmf89ildc I found this post to be very inspiring and refreshing - it wasn't just one of those redundant self-help articles you always come across. The article talks about the importance of stepping out of your comfort zone, no matter how uncomfortable it makes you. If you're the only woman in a meeting, force yourself to speak up, if there's a new place you want to explore, buy the ticket, what are you waiting for? There have been so many times where I have missed out on things, simply because I'm too afraid to step out of my comfort zone. And I've found that every single time I've stopped doubting myself, I landed amazing opportunities with companies I only dreamed of stepping foot in. The author, Bianca, also gives some good tips on how to overcome that uncomfortable/nervous feeling you get when trying to get out of your comfort zone: " Identify the things that scare you. Make

Prototyping - A Medium Article

Much of my work over the past few months has been user experience focused at the core, across multiple platforms and use cases. Designing the perfect user experience and implementing it in a great UI requires iteration after iteration, prototype after prototype. Collaboration with the business side and engineering side is essential along the way. As this Medium article pointed out, prototyping has failed to reach a consensus in the design-business-engineering world. There are a plethora of options, from creating static layouts (think Photoshop) to interactive experiences (think Adobe Experience Design or Sketch3) albeit with limited functionality. As a designer working to quickly turn prototypes into functioning beta products, I find that none of the available options truly maximize the potential for rapid but effective and efficient prototyping. Thus, I opt for pure HTML/CSS/JS. Until the perfect prototyping software comes along, I find it easier to use web technologies to des